Traveling across the vast world of Gielinor in Old School RuneScape can be a time-consuming task without the right teleportation tools. One such item, the Games Necklace, offers multiple teleport options, but players often wonder if it provides direct access to areas like Burgh de Rott. This town, known for its role in the Myreque questline, is nestled deep within the dangerous region of Morytania. While reaching it requires planning and effort, understanding how to incorporate the Games Necklace into your travel strategy can make navigating to Burgh de Rott more efficient.
Understanding the Games Necklace
The Games Necklace is a teleportation item that players can use to access various minigame-related areas throughout the game. It has a limited number of charges, typically eight, and becomes unusable once all charges are depleted. To recharge it, players simply use it on the Fountain of Rune or any relevant source of magical energy.
Common Teleport Locations for the Games Necklace
- Barbarian Outpost
- Burthorpe Games Room
- Corporeal Beast Lair
- Wintertodt Camp
- Ferox Enclave
As shown above, Burgh de Rott is not listed as one of the direct teleport options with the Games Necklace. However, that doesn’t mean the necklace has no utility when planning a route to the town.
Where Is Burgh de Rott Located?
Burgh de Rott lies in the southern portion of Morytania, just below Mort’ton. It is a significant location during the In Aid of the Myreque and In Search of the Myreque quests, and becomes increasingly important in the Temple Trekking and Barrows minigames. Since it’s deep in vampire territory, players must prepare adequately before traveling there.
Requirements to Access Burgh de Rott
- Completion of In Aid of the Myreque quest to access full features of the town
- Passage through the Mort Myre Swamp and Mort’ton
- Basic combat readiness to survive potential Ghast and vampire attacks
How to Use the Games Necklace to Reach Burgh de Rott Efficiently
Even though the Games Necklace does not teleport directly to Burgh de Rott, it can be used in a larger travel plan. The most useful teleport option in this context is the one to the Barrows minigame. Barrows is located northeast of Burgh de Rott and can be reached by foot with minimal danger if the area has been unlocked properly.
Step-by-Step Travel Guide Using the Games Necklace
- Use the Games Necklace to teleport to the Barrows minigame.
- Exit the Barrows hill area and travel southwest across the swampy terrain.
- Enter Burgh de Rott from the north once you reach the edge of the town.
Assuming you’ve already completed quests to open the swamp shortcuts and barriers, this path can be one of the fastest ways to reach Burgh de Rott without walking through Mort’ton or taking long detours.
Alternative Methods to Reach Burgh de Rott
If you’re out of Games Necklace charges or haven’t unlocked the Barrows teleport, other travel methods may serve as better options depending on your progression.
Using the Ectophial
The Ectophial, obtained after Ghosts Ahoy, teleports players to the Ectofuntus near Port Phasmatys. From there, players can head southwest through the swamp and Mort’ton to reach Burgh de Rott.
Fairy Rings
- Use fairy ring code BIP to teleport close to the Haunted Mine.
- Walk south to Mort’ton, then west into Burgh de Rott.
Slepe Teleport
Players who have completed portions of the Slepe-related content can teleport to Slepe and travel west to reach Burgh de Rott. This method is convenient but not available to newer players.
Temple Trekking Completion Reward
Once Temple Trekking is completed or advanced, players may unlock NPC-assisted travel to Burgh de Rott from Varrock or other starting points. This option is useful for regular access once unlocked.
Why Travel to Burgh de Rott?
Reaching Burgh de Rott is more than a novelty it serves as a crucial area for both gameplay progression and daily activities. Here are a few reasons players prioritize traveling to this town.
Access to Quests and Minigames
- Continuing the Myreque questline
- Starting or continuing Temple Trekking
- Barrows equipment repairs and armor banking
Unique Shops and NPCs
- General Store for quest items and essentials
- Bank access post-quest completion
- Barrows Brothers chest repair NPC
Safe Zone in Dangerous Territory
Despite being surrounded by dangerous areas, Burgh de Rott is a safe zone once restored. Players can rest, bank, and prepare here before returning to combat zones like Barrows or the Mort Myre Swamp.
Tips for Efficient Travel and Navigation
To make the most of your journey, consider the following travel and preparation tips
- Keep multiple teleport options in your inventory for emergency escape.
- Wear gear that offers protection against ghasts and vampires, especially while traveling through the swamp.
- Carry a filled druid pouch if you’re dealing with ghasts in Mort Myre.
- Unlock the shortcut from Barrows to Burgh de Rott by completing key quests for faster access in future trips.
- Use stamina or energy potions to cut down walking time through swamp terrain.
Although the Games Necklace does not teleport directly to Burgh de Rott, it remains a helpful tool when used strategically particularly via its Barrows teleport. Players who complete relevant quests and unlock regional shortcuts can make travel to Burgh de Rott significantly faster and safer. Combining teleport items, game knowledge, and route planning ensures a smoother experience in this key area of Morytania. Whether you’re chasing quest completions, minigame rewards, or rare items, mastering the path to Burgh de Rott is a valuable skill in Old School RuneScape.